Wednesday, 09 October 2024
News with tag Irrational Games  RSS
onPause Review: BioShock Infinite (Spoiler Free)

Added: 10.04.2013 9:18 | 5 views | 0 comments


onPause writes: It was not until sometime in early 2009 that I finally played the original BioShock from Irrational Games and Ken Levine, the studios co-founder and creative director. It almost feels like there was something like an invisible line or barrier that I crossed that day, after I finished my adventure in Rapture the phrase Would you kindly would never leave my memory. BioShock was the first game that made me realize the incredible power of storytelling this medium could possess, and more importantly, that couldnt be matched by film or novels.

From: n4g.com

Bioshock Infinite Review | post it gamer

Added: 10.04.2013 5:18 | 11 views | 0 comments


Felicia from postitgamer.com states "With expectations high, gamers anxiously awaited this years most talked about release, Bioshock Infinite. Since release of the original Bioshock, 2K and Irrational Games banded together to bring there most recent title of a city not immersed in the sea but suspended in the sky.

From: n4g.com

PixlBit's Bioshock Infinite Review

Added: 09.04.2013 23:21 | 4 views | 0 comments


PixlBit | "The wait for BioShock Infinite has been extremely long for some. I however, failed to realize the hype until I finally finished the original BioShock just a mere six months ago. Though I experienced the game late, its effects still resonated with me, and I found myself extremely excited for more. Ken Levines promises sounded fascinating: A living breathing world, a constant and helpful partner, and a refinement to the core BioShock action. The only question for me was can Irrational Games pull it off? After finishing BioShock Infinite, I can easily say yes."

From: n4g.com

Former Epic Games Producer Becomes Former Irrational Games VP

Added: 09.04.2013 23:20 | 6 views | 0 comments



Former Gears of War producer and VP of development at Irrational Games, Rod Fergusson announced today that he'll be leaving the studio behind the recently launched Bioshock Infinite to do... something else, I guess. Discussing the move with Polygon, Fergusson said:
During my departure from Epic, I learned that Irrational was in need of a "closer" to help finish Bioshock Infinite. I've been striving for better storytelling in the games I've worked on and I saw this as a great opportunity to learn from Ken and his team on how to build a truly story-driven game.

From: www.gamerevolution.com

PixlBit's Bioshock Infinite Review

Added: 09.04.2013 23:18 | 2 views | 0 comments


PixlBit | "The wait for BioShock Infinite has been extremely long for some. I however, failed to realize the hype until I finally finished the original BioShock just a mere six months ago. Though I experienced the game late, its effects still resonated with me, and I found myself extremely excited for more. Ken Levines promises sounded fascinating: A living breathing world, a constant and helpful partner, and a refinement to the core BioShock action. The only question for me was can Irrational Games pull it off? After finishing BioShock Infinite, I can easily say yes."

From: n4g.com

Alternate BioShock Infinite covers available now

Added: 09.04.2013 6:57 | 2 views | 0 comments


Official game site features eight different box art covers together with printing instructions.

Developer Irrational Games has just released the eight alternate box art covers for BioShock Infinite today on the

Gamers get to pick between two versions of Elizabeth solo on the cover, two versions of Elizabeth and Booker together, three concept art covers depicting the game's Handyman, Murder of Crows vigor power, and Songbird, and an artwork of Booker trying to catch Elizabeth as they fall from the flying city of Columbia. Instructions for printing the box art are available on the

Six of the eight pieces of artwork were featured in a poll last year to determine which would feature on the reversible cover for the game at launch day. For formation on BioShock Infinite, check out

From: www.gamespot.com

What If Bioshock: Infinite Was An Isometric Title

Added: 09.04.2013 5:18 | 4 views | 0 comments


DSOGaming writes: "Christopher Bischoff, creator of Stasis, has recreated Bioshock: Infinites Columbia, showcasing what an isometric version of Irrational Games title would look like."

From: n4g.com


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